﻿/*
 * @author Valentin Simonov / http://va.lent.in/
 */

using UnityEngine;

/// <exclude />
public class ExamplesList : MonoBehaviour
{
    public RectTransform Content;

    void Start()
    {
        gameObject.SetActive(false);
    }

    public void ShowHide()
    {
        gameObject.SetActive(!gameObject.activeSelf);
        Content.localPosition = Vector3.zero;
    }
}